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Interface FloorGraphData

每次对FloorGraphData的schema做了不兼容的改动后要实现{@link IDocUpdater}

Hierarchy

  • FloorGraphData

Index

Properties

arcFences?: YWArcFence[]
arcWindows?: YWArcWindow[]
arcs?: ArcData[]
areaPoints?: YWAreaPoint[]
beamObjs?: YWBeam[]
copiedByUser?: boolean

数据来源于复制新房,这个字段写入时要清除

cornerBayWindowObjs?: YWCornerBayWindow[]
divisionLines?: LineData[]

划分区域的线段

divisionPoints?: DivisionPointData[]
doorObjs: YWDoor[]

门,由于历史原因“doors”这个名字被一个已经废弃的字段用过了

edges: FrameData[]

fenceObjs?: YWFence[]
floorplan?: FloorplanImage
fluePipes?: YWFluePipe[]
hotspots: { height?: number; id: string; name: string; position: V2d }[]

这个实际上对应的是floorplanData的房间

hotspotsInfo?: YWHotspot[]

这个才是真正的对应floorplanData的热点信息

houseName: string

房源名

openSpaceObjs: YWOpenSpace[]
orientation?: number
parapetObjs?: YWParapet[]
sewerPipes?: YWSewerPipe[]
sourceId?: any
toiletHoles?: YWToiletHole[]
version?: string
vertices: PointData[]

顶点

wallWidth: number

默认墙宽

windowObjs: YWWindow[]

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